I Am A Gamer – Game Jame Sponsored by Hybridsound Works
Hybridsound Works is proud to sponsor the “I Am A Gamer” game jam, centered around strong female characters and led Kimberly Voll. “What is this Game Jam” you ask and why is it special? Please read Kim’s article about “Jammin’ for Change, Challenging Gender Stereotypes in Gaming”. Hybridsound Works is donating one Indie Audio […]
Fmod – Grain Player
I typically use grain players with short snippets of audio for looping sounds where I do not want an audible loop point. Imagine a rolling sound, scraping concrete, water running, wind, fire… you get the idea. My initial approach yielded a gap in the audio playback of fmod. After contacting Brett from Firelight and trying […]
Fmod – Better Vehicle Engines
Hey everyone, I did a tutorial about vehicle engines and the fmod engine designer tool. It’s somewhat glossed-over in the fmod video tutorials and as I’m working on my racing game, I realized that I really, REALLY needed the game team to code this functionality, otherwise my engines would sound terrible. I’ve come across this […]