Hybrid Soundworks

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Recording

Xenitemena Tragoudia | Yannis Fyssas Xenitemena Tragoudia | Yannis Fyssas
Futuristic Mororbike Racing on iOS – Impulse GP Futuristic Mororbike Racing on iOS – Impulse GP
EA Sports Active – More Workouts EA Sports Active – More Workouts
Fear Zero Fear Zero
Version Version
Anna Cummer Anna Cummer
cb shaw cb shaw
Trevor Andres Trevor Andres
Seraphim Seraphim
Avril Lavigne Avril Lavigne
Andrea Grant Andrea Grant
Yiorgos & Yiannis Yiorgos & Yiannis
Jason Buie Jason Buie
Khac Chi Khac Chi
NHL Powerplay ’98 NHL Powerplay ’98
Linda Jones Linda Jones
Zizania Zizania
Upstream Upstream
Wyckmam Porteous Wyckmam Porteous
7% Distortion 7% Distortion
Hydrogen Dog Hydrogen Dog
World Harvest Church World Harvest Church
Ted’s Lunch Ted’s Lunch
Great Wide Open Great Wide Open
The Power Onions The Power Onions

  • “From the perspective of a programmer, Yanni was the perfect combination of perfectionist, creative, flexible and reliable. You could always count on him doing everything he could to have his vision and the designers come into fruition. My main experience with Yanni was working on the rhythm based game step aerobics and Active. The game mode’s main feature was to match animations with the tempo of a song. Yanni had to deal with interesting challenges that lead to features. To name a few he delivered tempo shift while maintaining sounds quality, smooth song transition to avoid animation jerks, instrument focus (bass drum) when the user is messing up in the song. On one occasion we needed a range of footsteps sounds for step aerobics. Instead of mixing some canned footsteps from another game that did not fit, Yanni got myself and the designer of Step Aerobics all in a studio to record what we thought should be the most authentic sound.” Neilson Mackay, Assistant Lead Engineer
    Electronic Arts

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