Armillo is a 3D puzzle/platformer that remixes gameplay mechanics from the 90’s and beyond to create a new fresh platforming experience.

Michael Bowerman from The Nintendo Objective interviews Yanni Fyssas about the Sound of Armillo.
We talk about how Sound Design was a pivotal part of Armillo and how it was used to drive emotional engagement, player retention and anhanced gameplay.

Armillo’s Audio Diaries 1 Behind The Music

Armillo’s Audio Diaries 2 The Most Difficult Task ?

Armillo’s Audio Diaries 3 Creating Rolling Sound FX

For more info please visit www.ArmilloGame.com