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XACT Audio

The Microsoft Cross-Platform Audio Creation Tool (XACT) is an audio implementation platform that is available for use on Xbox 360, Windows, and XNA Game Studio Express titles. The XACT authoring tool enables composers and sound designers to create dynamic, non-repetitive sound effects and more easily take advantage of sophisticated, real-time effects processing. The XACT engine provides optimized bundling and multi-streaming interfaces for programmers, as well as the ability to interactively perform and monitor audio playback programmatically. XACT supports real-time in-game auditioning, editing, mixing, and monitoring of audio content, allowing for rapid content prototyping with minimal programming resources. In this hands-on session we’ll go over the basics and some more advanced techniques using XACT to create, edit, and play back content. There will be tasks for both programmers and content creators to explore while familiarizing themselves with this audio engine and creation tool.

Armillo Armillo
The Delta of Audio 2: Music The Delta of Audio 2: Music
The Delta of Audio 1 The Delta of Audio 1

  • “I have had the pleasure to use Yanni as a contractor for 8 years. His knowledge of the audio world is extremely solid. I trust him to work and communicate with my valued clients. He is very professional and can be relied upon. My company has a variety of clients that requite individual attention and a cookie cutter approach does not work. Yanni is dependable, adaptable and sensitive to the needs of each client. I am certain in your choosing Yanni will result in a successful partnership. I would not hesitate in using his services and I hope you will agree by hiring Yanni.” Andy Horka, Studio Owner
    Big Air Studios

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