• Sound FX Design
• Music direction, Editing and Mastering, Remixing/Composition
• Responsible for Audio Tools, Disk footprint and RAM budgets while maintaining highest possible audio fidelity
• Speech Mastering for English, Spanish, French, Italian and Spanish using custom pipelines
• 3D implementation using Dolby PLII
• In-Game Mixing Steret & Dolby PLII Surround
• All Sound FX & Music Implementation
• Helped design in game Jukebox functionality
• Audio coding: Sam Chan
• Speech Design and Implementation: Jon Fish
• In game music provided by APM Music Library
• Active 1.0 (Wii) sold over 3.8 million copies